This year at OSCON we’re partnering with Devoxx4Kids to host an entire day of workshops for school aged children interested in learning more about computer programming. Workshops will include Java, Python, Scratch, Minecraft Modding, Arduino, and more. Recommended ages for the workshops are 6 and up, depending on your child’s skills and abilities.
Laptops will be provided for the kids to work on. The $20 ticket price includes all workshops, a t-shirt, lunch for both the child and their parent/guardian, and snacks throughout the day.
Note: a parent or guardian must accompany their child to OSCON Kids Day and stay for the duration. We’ll have wifi available so bring your favorite device with you. Parents are encouraged to participate by sitting alongside their child as they work.
NOTE: We’ve reached capacity and Kids Day is now sold out. We look forward to welcoming 70 kids and their parents at OSCON this year!
Kids Day Schedule
|10:00am – 12:00pm||Python||Raspberry Pi Gaming 4 Kids|
|12:00pm – 1:00pm||Lunch||Lunch|
|1:00pm – 3:00pm||Dare to Make and Share||Scratch||3:00pm – 5:00pm||Internet of Things using Arduino||Minecraft Modding|
Instructor: Aimee Maree
This workshop is a light introduction to the Python language and to programming in general. We will aim to teach the basics of programming through both discussion and hands on programming tasks that they will run on a computer. By getting the kids to create some basic games they will learn by hands on examples the basic concepts of how accept data into a program (inputs), how to display it back (outputs) and some logic required to create a couple of small games. Laptops with the Python environment will be provided. Kids are encouraged to bring a USB key to take a copy of the code they created. Information will be provided for those who are interested in further training resources on-line.
Raspberry Pi Gaming 4 Kids
Instructor: Stephen Chin
The Raspberry Pi is a credit-card sized computer designed specifically for teaching programming in schools. We will be using it in this session to explore basic programming concepts in the context of a simple computer game. Students will get a chance to assemble a mini computer from scratch, learn to use the command line to compile and execute programs, and to make small enhancements to an existing program. Raspberry Pi hardware will be supplied for use during the lab; however, you are encouraged to bring your own device that you can use at home after the lab to continue exploring and learning.
Instructor: Howard Abrams
Come join us as we learn the basics of one of the world’s favorite programming environment for students, Scratch. We begin by showing off the Scratch Sharing Community web site where we’ll see what other students have done, and then “look inside” the projects to see how they tick. In this class, the kids will learn Scratch fundamentals like sprite animation and “message passing” to create some really cool games. Best of all, you can share your creations with friends.
Dare to Make and Share
Instructor: Emma Irwin
The Mozilla Webmaker community believes in the web as a platform for learning, sharing, connecting and making, and we believe that open practice and participation are key elements to becoming a citizen in the digital world. Contribution to open projects begins with the understanding of that ‘open’ is an invitation to collaborate, to remix and innovate. At this workshop kids will have an opportunity to create fun web animations as a contribution to the OSCON Kids Paracommunity Wall, we’ll also leverage Together.js built into Mozilla Thimble to collaboratively build a website for our session. We’ll cover the building blocks of the web learning HTML and CSS, while taking a deep dive into open practices with a wrap-up discussion about why this way of working is not only fun, but can change the world. Participants must be able to read, and should have experienced ‘using’ the web on some level (Googling, playing games, doing homework, social media).
Internet of Things using Arduino
Instructor: Pradeep Bhatter
Computers connect to other computers of networks. People connect to other people over social networks. “Things” or objects from everyday life, like water heater, energy meter, and weather station are now connecting to each other and people, computers and the Internet. “Things” sense and change the world around them. In the workshop, we will cover the basic concepts applied for interfacing the real world to the digital world like – like sensors and controllers, circuits, voltage, current, analog and digital. Kids will learn these while performing hands-on activities using Arduino Uno compatible microcontroller, switches, LEDs, light sensor, breadboard etc. Arduino is an open-source microcontroller. The attendees learn to write and run “Sketches” for Arduino. Activities will also include building interaction between Computer and “Things” first directly and then over the network using Scratch for Arduino.
Instructors: Aditya & Arun Gupta
Minecraft is a multi-player game about building and placing blocks in a three-dimensional environment. The game was originally built in Java but has been ported to Android, iOS, and XBox 360. The game allows modifications (known as “mods”) that can change the game from what it was originally written. These mods can add content to the game to alter gameplay. For example, new blocks, mobs, and abilities of player can be added. Have you always wondered what it takes to write these mods? This workshop is for you! This workshop will teach the attendees how to build Minecraft mods.
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