Personal schedule for Nathan Stocks
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The class explains the seven basic principles of good presentation: from selecting the right format and content, through preparing your dialogue and visual materials, to delivery techniques and how to handle questions (or the lack thereof). It also provides a dozen simple and practical techniques for making your slides not suck.
In this workshop, you'll learn how to apply the art and science of constructing enjoyable, engaging games. This is entirely non-electronic; we're not talking about programming, game engine development, or how to approach a publisher with your totally rad idea about how you can have, like Mario only there's explosions. Everything you'll work on will be done with pens, paper, and human brain-meat.
This hands-on workshop will walk you through building a simple distributed sensor network. Using an Arduino board, off-the-shelf sensors, and XBee radios, we'll show you how to put together an individual sensor platform (commonly known as a "mote") and how to network more than one of these platforms together to build a small scale distributed network.
Have you always wanted to create hardware devices to interact with the real world? When you attend this workshop you will: set up an Arduino board and software; learn how the Arduino fits into the field of physical computing; and make your Arduino respond to button presses and blink lights. Hardware is fun!
Note: Cost of the kit (USD $57) is included in the registration price for this tutorial.