THIS TUTORIAL HAS REQUIREMENTS AND INSTRUCTIONS LISTED BELOW
Games account for about half of the apps in the typical app store. They are among the first thing ported to any new platform. Games help drive technology forward. This year’s edition of the popular HTML Canvas Deep Dive will focus specifically on building cross platform games for mobile and desktop. We will cover everything needed to build basic games with animation, scrolling, sound effects and music, image loading, sprites, and even joystick support. Then we will learn how to package them to run on desktop and mobile devices, both in and outside of app stores.
TUTORIAL REQUIREMENTS AND INSTRUCTIONS FOR ATTENDEES
QUESTIONS for the speaker?: Use the “Leave a Comment or Question” section at the bottom to address them.
Ask me about HTML Canvas, GUI toolkits, and visual design. Or ask me to rant about Java stuff.
Josh Marinacci is a blogger and co-author of “Swing Hacks” and “Building Mobile Apps with Java” for O’Reilly. He is currently a researcher for Nokia.
He previously worked on webOS at Palm and JavaFX, Swing, NetBeans, and the Java Store at Sun Microsystems.
Josh lives in Eugene, Oregon and is passionate about open source technology & great user interfaces. He uses a MacBookPro and Nikon DSL to spread understanding of great design in software.
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