Dive headfirst into the Go Programming Language with this hands-on tutorial. Following the successful "Tour of Go" from OSCON in 2011, this pragmatic tutorial walks through the process of building a complete, useful, and idiomatic Go program. Participants will learn the Go language, libraries, and tools and have fun writing a real Go program.
The past 15 years have seen many languages be created to solve problems that
languages before it couldn't solve or had not solved properly. In 2011, our old
and familiar C and C++ languages received an upgrade: C11 and C++11. The
changes to C++11 are so important it is almost a new language. This talk will
present some of the most interesting changes aimed at making a developer's life
Web developers dream of continuous deployment: new code in production without a hitch. In this talk I'll cover the full story from building deployable code through working out a build and release process through continuous integration, automation, and continuous deployment. We'll also look at deployment velocity and why CD might not be for you.
Following on from a popular OSCON 2011 Ignite talk, the Diabolical Developer and Ben Evans (the voice of reason) returns with a full length presentation full of controversy and thought provoking material. In short, this session provides a wealth of tips and tricks to free you from the chains of so call 'modern software development best practices'.
We will look into when it make sense to reduce technical debt, and when it does not.
Go 1 is a stable version of the Go Programming Language that will be supported for years to come. In this talk, Rob Pike and Andrew Gerrand outline the major highlights of the release and discuss the details behind some specific libraries and tools. They show that Go is not just a language, but a cohesive programming environment for producing high quality software.
Will Microsoft ever get serious about Open Source? How does Microsoft design what is "Open Source" vs. "Source Opened"? Join Scott Hanselman from the Azure/ASP.NET/IIS team as he talks about what's going on in Open Source in the Angle Brackets and Curly Brackets space.