My first job out of college thrust me into the world of Blender, which I used at the center of a mobile games pipeline as art director at Prophetic Sky. I wanted to find other Blender users in the PNW, so I created Seabug: the Seattle Blender User Group. Since then the Seattle Blender scene has grown into one of the world’s best. Today I am a freelance artist working with Pearson publishing on Blender training materials. I draw every day, and I’m always delighted when people take a perusal of my sketchbook.
For information on exhibition and sponsorship opportunities at the conference, contact Sharon Cordesse at (707) 827-7065 or scordesse@oreilly.com.
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