Today's users expect their applications and data to follow them beyond the web-browser as they go mobile, watch TV, and work with their local operating system environment. In this talk, Josh Long introduces common ways to build these applications and how Spring can help simplify things both on the server side and client side.
The latest generation of smart phones, such as Apple's iPhone, have a growing range of in-built sensors, large screens, and a (near-)ubiquitous data connection. They would make an excellent hub for a distributed sensor networks, however interfacing to them can be challenging. This session will present several methods for connecting iOS devices to external hardware using serial connections.
Learn how to remain true to your open source ideals, as well as the open source community at large, when developing and designing software for Apple’s iOS. This talk covers the ins and outs of open source iOS frameworks and libraries as well as licensing pitfalls and tips.
Most mobile apps incorporate open source software, yet many of these apps may not be complying with open source licenses. The Free Software Foundation position is that iTunes and GPL are incompatible. This session will present research by OpenLogic on the use of open source software in mobile apps and the level of compliance with open source licenses.