In this new talk from Jono Bacon, the Ubuntu Community Manager, author of The Art Of Community, and founder of the Community Leadership Summit, he discusses the changing state of community management, and what opportunities and challenges lay ahead for this young science.
What does it take to build a hacker culture? This talk will cover activities in creating a hacker society in Uruguay. The small south american country has engaged in the massive task of raising a generation of hackers. Every school child gets an XO laptop and every landline comes with DSL. While most of the world is trying to replicate silicon valley, Uruguay's building something quite different.
github.com has taken open source by storm, but it's more than just a code repository with the latest hot source control system. It's a new way of working with open source projects. This can create new human and technical challenges for existing projects. Learn how to take advantage of these new tools without getting overwhelmed.
Building a strong community is hard. People are diverse and have different interests. So how to gather them and make things happen in a sustainable and constant way?
For the past years, Rio's community kept growing strong. Dozens of different initiatives started to emerge resulting on a "community overflow" spread all over the country. We've learned from it, and now we can share our recipe.
Every community manager knows that community metrics are important. But they all have their own set of hacky scripts for extracting data from various tools.
Building on the work of Pentaho, Talend, MLStats, gitdm and a host of others, we built a generic community dashboard for the MeeGo project. This presentation will cover the data we extracted, how we did it, and how you can do it too.
A fun, comprehensive overview of how to host a successful code sprint, hackathon, (un)conference or workshop.
Learn how to get involved in open source and learn the Open Source Way(tm). Topic covers the tools and methods of opensource, how to use this methodology at your work place, and maybe even get paid to develop opensource.
This session will discuss how to get started podcasting. Tips and tricks to make your podcast run smoothly will be revealed, as well as how to get the word out there that your podcast exists. There will also be technical information on using audio software and hardware.
Open source projects have long skimped on presentation & packaging (basically, they are the equivalent of "she has a great personality!"). Let's change that. Open source can be the hot girl too. Learn how developers can create opportunities for designers to contribute to projects. Great design is the best way to draw an audience to your project & build contributor confidence.
Studying our most popular open source projects we find that 9 are significantly larger, roughly 10x, than any of the other projects. These "XtraLarge" projects have some notable characteristics that are interesting to anyone wanting to grow his/her open source project to similar magnitude and importance. Ex: All are collaborative non-profit community projects, with modular software architectures.
Learn how to remain true to your open source ideals, as well as the open source community at large, when developing and designing software for Apple’s iOS. This talk covers the ins and outs of open source iOS frameworks and libraries as well as licensing pitfalls and tips.
Come learn about the Perl community's plans for our 2012 release: Perl 5.16. We'll look at how we're refactoring the core language, the Perl distribution and the Perl development community.
The move to pervasive computing is increasing the speed of production and lowering the bars to entry. The Arts & Crafts movement of was a reaction to the commoditization and division of labour. Perhaps it is time to look again at the idea that craftsmen should take pleasure in their work produce things which please their customers.
Learn how the Java Community Process is structured and how Java standards are developed.
This talk explores the similarities and differences between Volunteers and Contributors and the various ways to keep "motivational paychecks" from bouncing. Developers can always point to their code as "proof" of contribution, but what can we give our non-developer volunteers as their "proof" of contribution.