Personal schedule for Joe VanAndel
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Puppet is an enterprise systems management platform that standardizes the way you deploy and manage infrastructure in the enterprise and the cloud.
By the end of the tutorial we’ll produce a simple Puppet architecture that can manage a few services and applications as well as discuss best practices and common design patterns.
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The Canvas element is one of the most exciting features added to HTML since the marquee tag. You can draw 2D graphics, implement special effects, edit photos at the pixel level, and bring rich animation to both desktop and mobile browsers alike; no plugins required!
This workshop will cover Canvas in depth, from basic shapes to advanced pixel buffer effects, and even a few experimental APIs.
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You've heard that Functional programming (FP) is good for concurrency. Mastering FP will improve all the code you write.
FP changes practices like TDD; learn how design is more structured and tests are more precise. See why FP-style functions and data structures are actually more reusable than objects. Leave with new tools that eliminate bloat, improve code quality, and speed development.
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Learn why Android is awesome, and how you can build useful apps for the world’s most popular tiny computer even if you hate the idea of a telephone. Find out why a good UI and well thought-through interaction design are not optional components for mobile hackers, and build an actual app in 3 hours in this hands-on, fast paced tutorial. For existing programmers of any language at any level.
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Doing more with less? How about learning one language and doing everything with it: client-side browser scripting, server-side programming with node.js, shell scripting, cross-OS desktop applications, browser extensions, photoshop scripting and even native phone apps. Come learn how to leverage "the world's most misunderstood language".
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Are languages, compilers, debuggers, and algorithms all you need to be a successful software engineer? In a perfect world, those who produce the best code should be the most successful. Unfortunately, we live in a world of imperfect people, and collaborating with others is at least as important as having great technical skills if you want to write great software.
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Geeks hate paperwork and protocol, which presents a challenge to
anyone trying to organize a quality-control system for an
open-source software project. This talk describes and demonstrates how
simple, unintrusive checklists that can reduce development time and
improve software quality without provoking a mutiny.
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In "topics we're looking for", the call for papers has the phrase "open, open, open". And the word "open" appears eleven times. The word "source" appears thrice. This talk is about "source, source, source." It is the intelligibility, the accessibility, the understandability of the *source* code and data which creates community and collaboration. Presenting source patterns and anti-patterns.
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Perl
Location: Portland 256
Code execution speed affects development time, hardware, scalability, and the bottom line less than you would think and never where you expect it. Are your optimizations overpriced?
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ROS, or Robot Operating System, was designed as the ideal open source (BSD) platform for personal robotics because a common software platform is the best way for roboticists, from university researchers to hobbyists, to share their best work and to grow the industry faster. In this session, Brian Gerkey of Willow Garage will provide an introduction to this rapidly-growing OS.
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You can now easily place a trivially sized computing device anywhere a power plug is present. This fast paced session will provide a complete, hands-on review of the currently available Plug format devices, their capabilities, advantages and pitfalls. We will demonstrate development and debugging on the most recent Sheevaplug-class device as a hands-on introduction to embedded Linux environments.
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Languages with first class functions are different. Callbacks and `each' are just the start - the fun really begins when you start learning from the Lisp guys and writing code that writes code that writes code. Think differently about your Javascript and do more with less code
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Designing interfaces so that other code can interact with ours (whether our code is a library, framework, application, website...) is a very common and clearly crucial activity, but fraught with dangers — stuff we all keep doing wrong time after time. This talks shows some common cases of API design errors encountered in the wild, with tips on how to avoid them when you design your next API.
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Open source projects have long skimped on presentation & packaging (basically, they are the equivalent of "she has a great personality!"). Let's change that. Open source can be the hot girl too. Learn how developers can create opportunities for designers to contribute to projects. Great design is the best way to draw an audience to your project & build contributor confidence.
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Review worst practices for releasing software: how to destroy scope in a single meeting; "death sprints" (more agile than death marches); how to avoid testing; how to make your software impossible to configure; and finally, when pushing out a webapp release, how to make your ops team hate you. This tongue in cheek session will review things learned painfully and late at night.
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With the news that IPv4 address allocation is in its final stages, IPv6 is getting a great amount of attention and questions are being asked about whether software works with IPv6. Why should you as an open source developer care? What do you need to think about in your applications? How can you make sure your apps work with IPv6?
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