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Creating engaging user experiences in software have become the mantra of businesses big and small – but what about open source? Do we do enough user-centric design and are we creating the kind of long-term user engagement we want? What are the challenges for open source advocates and developers to building truly engaging experiences and how can gamification make open-everywhere a reality?
Gabe Zichermann is an author, highly rated public speaker and entrepreneur. He is the chair of the Gamification Summit and editor of the industry’s leading publication, The Gamification Blog. His most recent book, “Game-Based Marketing” (Wiley, 2010) has achieved critical and industry acclaim for its detailed look at innovators who blend the power of games with brand strategy. His next book, Gamification by Design (O’Reilly, 2011) looks at the technical and architectural considerations for designers in this burgeoning field. A resident of NYC, Gabe is a board member of StartOut.org, advisor to a number of startups and Facilitator for the Founder Institute in Manhattan. For more information about Gabe and Gamification, visit http://Gamification.Co
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Thanks for posting the Keynote—can we get the slides from the 10:30 session as well?
1984 called and wants your privacy. That is, while the speed camera game concept seems really creative, think about where that idea goes in terms of authorities being able to monitor and potentially then control the freedom of movement of law-abiding citizens that have nothing to hide.