Personal schedule for Bryan Smith
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This talk will introduce the world of 3D animation to novices and beginner users. Using Blender, users will learn how to perform many tasks, including modelling (mesh editing, subsurfing, etc), texturing (procedural and image-based), material design, animation, and lighting. Intermediate users will also learn a lot from this tutorial, as the new version of Blender, 2.6, has significantly changed.
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Hardware
Location: D136
Please note: to attend, your registration must include
Tutorials.
The success of the Arduino physical computing toolkit has lead to a surge of interest in the world of hardware from both software and non-technical people. This workshop will provide an overview of what physical computing is, how Arduino works and how it can be used to add an interactive element to your projects. There will also be an opportunity to set up and use an Arduino board and software.
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Puppet is a powerful configuration management tool that makes life easier for people managing systems and applications. This tutorial gives you an in-depth and hands-on introduction to Puppet that is ideal for beginners to Puppet and configuration management.
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Databases
Location: Portland 256
Please note: to attend, your registration must include
Tutorials.
Moore's Law has run its course, yet despite the growing demands placed
on databases, traditional solutions offer little alternative to vertical
scaling. Come learn step-by-step how to use Apache Cassandra to turn a
cluster of inexpensive commodity servers in to a massively scalable
distributed datastore.
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