Android is open-source (well, mostly) and comes with a pretty decent toolkit, and the initial wave of devices is really quite impressive.
You can get a “Hello World” app running from scratch in minutes using pretty well any kind of computer as a dev platform. Also, you can get the app in the title running with a few days of programming, if you’re comfy with Java. I know, because I did.
This topic is particularly interesting right now because the mobile-developer competitive-landscape is wide-open right now; nobody knows what combination of software architecture and marketplace control is going to prove the winner. I’ll take a side-trip during this presentation and contrast the Android, iPhone, Palm, and perhaps other approaches for the mobile developer.
And Android is not without its gotchas and uglinesses. I’ll use the story of the development of “Storier”, a demo application, to give everyone for what developing for this mobile platform feels like, hands-on.
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