Sponsors
  • Intel
  • Microsoft
  • Google
  • Sun Microsystems
  • BT
  • IBM
  • Yahoo! Inc.
  • Zimbra
  • Atlassian Software Systems
  • Disney
  • EnterpriseDB
  • Etelos
  • Ingres
  • JasperSoft
  • Kablink
  • Linagora
  • MindTouch
  • Mozilla Corporation
  • Novell, Inc.
  • Open Invention Network
  • OpSource
  • RightScale
  • Silicon Mechanics
  • Tenth Planet
  • Ticketmaster
  • Voiceroute
  • White Oak Technologies, Inc.
  • XAware
  • ZDNet

Sponsorship Opportunities

For information on exhibition and sponsorship opportunities at the conference, contact Sharon Cordesse at scordesse@oreilly.com.

Media Partner Opportunities

Download the Media & Promotional Partner Brochure (PDF) for more information on trade opportunities with O'Reilly conferences, or contact mediapartners@oreilly.com.

Press and Media

For media-related inquiries, contact Maureen Jennings at maureen@oreilly.com.

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Contact Us

View a complete list of OSCON 2008 Contacts

Scott Varland

Scott Varland
NYU Interactive Telecommunications Program (ITP)

Website

Scott Varland is a masters candidate at NYU’s Interactive Telecommunications Program (ITP), graduating in the spring of 2008 after completing substantial research in game design, social networking, physical computing, and human computer interaction. He previously served as Technology Director for GTCR Golder Rauner, LLC, a private equity firm managing more than $8 billion in equity and mezzanine capital. Prior to that, he served as Systems Engineer for Communications Equity Associates, a global investment bank with expertise in the media, entertainment, and communications industries. He earned a BFA from NYU in experimental theater.

Sessions

Tutorial
Location: E143/144
Michael Dory (Socialbomb), Adam Simon (Socialbomb), Scott Varland (NYU Interactive Telecommunications Program (ITP))
Average rating: ****.
(4.30, 10 ratings)
Arduino is an open-source electronics prototyping platform based on flexible, easy-to-use hardware and software. This session will feature an introduction to physical computing and interfacing with microcontrollers, as well as the basics of Arduino (hardware and software) and using it with the Processing programming environment. Read more.
OSCON 2008