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In 2007, perfect storm conditions developed to launch the entry of actors into the mainstream of concurrent computing (and more and more concurrent computing is becoming the mainstream of computing):
People began to hear of Erlang, see its success at Erickson and in ejabberd, and became interested in its concurrency model, actors. Because Erlang is a functional language, some have assumed actors was a programming model for functional languages.
In this tutorial, we present actors using two programming languages and models. We present actors in Erlang, a functional language, and using Dramatis, an actor library for imperative dynamically typed languages like Ruby and Python (the tutorial will (likely) use Ruby). We show how the actor model can be used to enable concurrency in applications without having to program with explicit thread libraries, avoiding many of the complexities of that model. The goal is to show the breadth of what can be done with actors. Since actors make concurrency easier but maybe not easy, areas in actors where things can go wrong are also covered.
The tutorial is hands-on throughout, for attendees that wish to follow at that level. It uses an example application and starts with the basics of creating actors and making calls between them. It shows how actors call methods on each other and what happens if those calls fail. It shows how sets of actors can cooperate to detect and recover from internal and external failures.
At the end of the tutorial, attendees should be able to extend the Erlang or Dramatis demo application to add functionality or to adopt another actor library and begin to work with it. They should also be prepraed to start to apply actors to their own needs, for example, to begin to parallelize a compute-intensive program for multiple cores or to use to develop and infrastructure for communicating information between systems running on different hosts.
Outline (assuming a couple of breaks)
Part I: The basics (60 minutes)
Part II: Behind the curtain (60 minutes)
Part III: Extensions and Evolution (40 minutes)
Summary
Steven Parkes is an independent software developer in Palo Alto, California. He has been involved in concurrent object oriented programming for many years (his graduate thesis was on an Actor library in C++) . He currently specializes in high-reliability design for backend systems.
